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Current view: top level - tommyds/tommyds - tommytrie.h (source / functions) Hit Total Coverage
Test: lcov.info Lines: 7 7 100.0 %
Date: 2018-04-02 17:50:51 Functions: 2 2 100.0 %

          Line data    Source code
       1             : /*
       2             :  * Copyright (c) 2010, Andrea Mazzoleni. All rights reserved.
       3             :  *
       4             :  * Redistribution and use in source and binary forms, with or without
       5             :  * modification, are permitted provided that the following conditions
       6             :  * are met:
       7             :  *
       8             :  * 1. Redistributions of source code must retain the above copyright
       9             :  *    notice, this list of conditions and the following disclaimer.
      10             :  *
      11             :  * 2. Redistributions in binary form must reproduce the above copyright
      12             :  *    notice, this list of conditions and the following disclaimer in the
      13             :  *    documentation and/or other materials provided with the distribution.
      14             :  *
      15             :  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
      16             :  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
      17             :  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
      18             :  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
      19             :  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
      20             :  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
      21             :  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
      22             :  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
      23             :  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
      24             :  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
      25             :  * POSSIBILITY OF SUCH DAMAGE.
      26             :  */
      27             : 
      28             : /** \file
      29             :  * Trie optimized for cache utilization.
      30             :  *
      31             :  * This trie is a standard implementation that stores elements in the order defined
      32             :  * by the key.
      33             :  *
      34             :  * It needs an external allocator for the inner nodes in the trie.
      35             :  *
      36             :  * You can control the number of branches of each node using the ::TOMMY_TRIE_TREE_MAX
      37             :  * define. More branches imply more speed, but a bigger memory occupation.
      38             :  *
      39             :  * Compared to ::tommy_trie_inplace you have to provide a ::tommy_allocator allocator.
      40             :  * Note that the C malloc() is too slow to futfill this role.
      41             :  *
      42             :  * To initialize the trie you have to call tommy_allocator_init() to initialize
      43             :  * the allocator, and tommy_trie_init() for the trie.
      44             :  *
      45             :  * \code
      46             :  * tommy_allocator alloc;
      47             :  * tommy_trie trie;
      48             :  *
      49             :  * tommy_allocator_init(&alloc, TOMMY_TRIE_BLOCK_SIZE, TOMMY_TRIE_BLOCK_SIZE);
      50             :  *
      51             :  * tommy_trie_init(&trie, &alloc);
      52             :  * \endcode
      53             :  *
      54             :  * To insert elements in the trie you have to call tommy_trie_insert() for
      55             :  * each element.
      56             :  * In the insertion call you have to specify the address of the node, the
      57             :  * address of the object, and the key value to use.
      58             :  * The address of the object is used to initialize the tommy_node::data field
      59             :  * of the node, and the key to initialize the tommy_node::key field.
      60             :  *
      61             :  * \code
      62             :  * struct object {
      63             :  *     int value;
      64             :  *     // other fields
      65             :  *     tommy_node node;
      66             :  * };
      67             :  *
      68             :  * struct object* obj = malloc(sizeof(struct object)); // creates the object
      69             :  *
      70             :  * obj->value = ...; // initializes the object
      71             :  *
      72             :  * tommy_trie_insert(&trie, &obj->node, obj, obj->value); // inserts the object
      73             :  * \endcode
      74             :  *
      75             :  * To find and element in the trie you have to call tommy_trie_search() providing
      76             :  * the key to search.
      77             :  *
      78             :  * \code
      79             :  * int value_to_find = 1;
      80             :  * struct object* obj = tommy_trie_search(&trie, value_to_find);
      81             :  * if (!obj) {
      82             :  *     // not found
      83             :  * } else {
      84             :  *     // found
      85             :  * }
      86             :  * \endcode
      87             :  *
      88             :  * To iterate over all the elements in the trie with the same key, you have to
      89             :  * use tommy_trie_bucket() and follow the tommy_node::next pointer until NULL.
      90             :  *
      91             :  * \code
      92             :  * int value_to_find = 1;
      93             :  * tommy_node* i = tommy_trie_bucket(&trie, value_to_find);
      94             :  * while (i) {
      95             :  *     struct object* obj = i->data; // gets the object pointer
      96             :  *
      97             :  *     printf("%d\n", obj->value); // process the object
      98             :  *
      99             :  *     i = i->next; // goes to the next element
     100             :  * }
     101             :  * \endcode
     102             :  *
     103             :  * To remove an element from the trie you have to call tommy_trie_remove()
     104             :  * providing the key to search and remove.
     105             :  *
     106             :  * \code
     107             :  * struct object* obj = tommy_trie_remove(&trie, value_to_remove);
     108             :  * if (obj) {
     109             :  *     free(obj); // frees the object allocated memory
     110             :  * }
     111             :  * \endcode
     112             :  *
     113             :  * To destroy the trie you have to remove all the elements, and deinitialize
     114             :  * the allocator using tommy_allocator_done().
     115             :  *
     116             :  * \code
     117             :  * tommy_allocator_done(&alloc);
     118             :  * \endcode
     119             :  *
     120             :  * Note that you cannot iterate over all the elements in the trie using the
     121             :  * trie itself. You have to insert all the elements also in a ::tommy_list,
     122             :  * and use the list to iterate. See the \ref multiindex example for more detail.
     123             :  */
     124             : 
     125             : #ifndef __TOMMYTRIE_H
     126             : #define __TOMMYTRIE_H
     127             : 
     128             : #include "tommytypes.h"
     129             : #include "tommyalloc.h"
     130             : 
     131             : /******************************************************************************/
     132             : /* trie */
     133             : 
     134             : /**
     135             :  * Number of bits of the elements to store in the trie.
     136             :  *
     137             :  * If you need to store integers bigger than 32 bits you can
     138             :  * increse this value.
     139             :  *
     140             :  * Keeping this value small improves the performance of the trie.
     141             :  */
     142             : #define TOMMY_TRIE_BIT 32
     143             : 
     144             : /**
     145             :  * Number of branches on each inner node. It must be a power of 2.
     146             :  * Suggested values are 8, 16 and 32.
     147             :  * Any inner node, excluding leafs, contains a pointer to each branch.
     148             :  *
     149             :  * The default size is choosen to exactly fit a typical cache line of 64 bytes.
     150             :  */
     151             : #define TOMMY_TRIE_TREE_MAX (64 / sizeof(void*))
     152             : 
     153             : /**
     154             :  * Trie block size.
     155             :  * You must use this value to initialize the allocator.
     156             :  */
     157             : #define TOMMY_TRIE_BLOCK_SIZE (TOMMY_TRIE_TREE_MAX * sizeof(void*))
     158             : 
     159             : /** \internal
     160             :  * Number of bits for each branch.
     161             :  */
     162             : #define TOMMY_TRIE_TREE_BIT TOMMY_ILOG2(TOMMY_TRIE_TREE_MAX)
     163             : 
     164             : /** \internal
     165             :  * Number of bits of the first level.
     166             :  */
     167             : #define TOMMY_TRIE_BUCKET_BIT ((TOMMY_TRIE_BIT % TOMMY_TRIE_TREE_BIT) + TOMMY_TRIE_TREE_BIT)
     168             : 
     169             : /** \internal
     170             :  * Number of branches of the first level.
     171             :  * It's like a inner branch, but bigger to get any remainder bits.
     172             :  */
     173             : #define TOMMY_TRIE_BUCKET_MAX (1 << TOMMY_TRIE_BUCKET_BIT)
     174             : 
     175             : /**
     176             :  * Trie node.
     177             :  * This is the node that you have to include inside your objects.
     178             :  */
     179             : typedef tommy_node tommy_trie_node;
     180             : 
     181             : /**
     182             :  * Trie container type.
     183             :  * \note Don't use internal fields directly, but access the container only using functions.
     184             :  */
     185             : typedef struct tommy_trie_struct {
     186             :         tommy_trie_node* bucket[TOMMY_TRIE_BUCKET_MAX]; /**< First tree level. */
     187             :         tommy_size_t count; /**< Number of elements. */
     188             :         tommy_size_t node_count; /**< Number of nodes. */
     189             :         tommy_allocator* alloc; /**< Allocator for internal nodes. */
     190             : } tommy_trie;
     191             : 
     192             : /**
     193             :  * Initializes the trie.
     194             :  * You have to provide an allocator initialized with *both* the size and align with TOMMY_TRIE_BLOCK_SIZE.
     195             :  * You can share this allocator with other tries.
     196             :  *
     197             :  * The tries is completely allocated through the allocator, and it doesn't need to be deinitialized.
     198             :  * \param alloc Allocator initialized with *both* the size and align with TOMMY_TRIE_BLOCK_SIZE.
     199             :  */
     200             : void tommy_trie_init(tommy_trie* trie, tommy_allocator* alloc);
     201             : 
     202             : /**
     203             :  * Inserts an element in the trie.
     204             :  * You have to provide the pointer of the node embedded into the object,
     205             :  * the pointer to the object and the key to use.
     206             :  * \param node Pointer to the node embedded into the object to insert.
     207             :  * \param data Pointer to the object to insert.
     208             :  * \param key Key to use to insert the object.
     209             :  */
     210             : void tommy_trie_insert(tommy_trie* trie, tommy_trie_node* node, void* data, tommy_key_t key);
     211             : 
     212             : /**
     213             :  * Searches and removes the first element with the specified key.
     214             :  * If the element is not found, 0 is returned.
     215             :  * If more equal elements are present, the first one is removed.
     216             :  * This operation is faster than calling tommy_trie_bucket() and tommy_trie_remove_existing() separately.
     217             :  * \param key Key of the element to find and remove.
     218             :  * \return The removed element, or 0 if not found.
     219             :  */
     220             : void* tommy_trie_remove(tommy_trie* trie, tommy_key_t key);
     221             : 
     222             : /**
     223             :  * Gets the bucket of the specified key.
     224             :  * The bucket is guaranteed to contain ALL and ONLY the elements with the specified key.
     225             :  * You can access elements in the bucket following the ::next pointer until 0.
     226             :  * \param key Key of the element to find.
     227             :  * \return The head of the bucket, or 0 if empty.
     228             :  */
     229             : tommy_trie_node* tommy_trie_bucket(tommy_trie* trie, tommy_key_t key);
     230             : 
     231             : /**
     232             :  * Searches an element in the trie.
     233             :  * You have to provide the key of the element you want to find.
     234             :  * If more elements with the same key are present, the first one is returned.
     235             :  * \param key Key of the element to find.
     236             :  * \return The first element found, or 0 if none.
     237             :  */
     238     4000001 : tommy_inline void* tommy_trie_search(tommy_trie* trie, tommy_key_t key)
     239             : {
     240     4000001 :         tommy_trie_node* i = tommy_trie_bucket(trie, key);
     241             : 
     242     4000001 :         if (!i)
     243     2000001 :                 return 0;
     244             : 
     245     2000000 :         return i->data;
     246             : }
     247             : 
     248             : /**
     249             :  * Removes an element from the trie.
     250             :  * You must already have the address of the element to remove.
     251             :  * \return The tommy_node::data field of the node removed.
     252             :  */
     253             : void* tommy_trie_remove_existing(tommy_trie* trie, tommy_trie_node* node);
     254             : 
     255             : /**
     256             :  * Gets the number of elements.
     257             :  */
     258           2 : tommy_inline tommy_size_t tommy_trie_count(tommy_trie* trie)
     259             : {
     260           2 :         return trie->count;
     261             : }
     262             : 
     263             : /**
     264             :  * Gets the size of allocated memory.
     265             :  * It includes the size of the ::tommy_trie_node of the stored elements.
     266             :  */
     267             : tommy_size_t tommy_trie_memory_usage(tommy_trie* trie);
     268             : 
     269             : #endif
     270             : 

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